Scientific journal
Научное обозрение. Педагогические науки
ISSN 2500-3402
ПИ №ФС77-57475

ORGANIZATION OF COMPUTER EDUCATIONAL GAME TRAININGIN PREPARATION OF BACHELORS

Karauylbayev S.K. 1
1 The Peoples’ Friendship University of Russia
Provision of computer training institutes, multimedia technology, the Internet and learning portal cause the need for the development of innovative e-learning techniques. There is the need to modernize teaching methods “new students” phenomenon of the early 20th century, is now becoming commonplace in teaching science . The use of traditional computer programs (word processing, presentations, flipcharts, spreadsheet, etc.), special purpose computing, graphics, test programs (MathCAD, AutoCAD, CorelDraw, PhotoShop, etc.), electronic textbooks in teaching not fully as the function of creative creativity e-learning. We believe that educational computer games business could be creatively constructive component of e-learning at the present stage. The article briefly discussed the organization of educational computer game learning bachelors, definition, specificity, forms of learning, assessment strategies and model the learning process by using computer training and business games.