Scientific journal
Научное обозрение. Педагогические науки
ISSN 2500-3402
ПИ №ФС77-57475

PEDAGOGICAL SUPPORT OF THE FORMATION OF SUBJECTIVITY OF PUPILS USING COMPUTER GAMES: BASIC POSITION AND RESULTS OF DIAGNOSTIC RESEARCH

Senkina G.E. 1 Gavriliva T.I. 1
1 Smolensk State University
Based on the analysis of the main provisions of the theories of development of subjectivity personality, pedagogical support, as well as studying psychological and pedagogical literature about the peculiarities of the influence of computer games on the physical and mental health of children formulated basic provisions and interpretation of the key concepts in the study of pedagogical support of the development of subjectivity students using computer games. Results of the diagnostic study to identify the reasons for the increased interest of pupils aged 10-14 years to computer games is showed and confirmed that teenagers use a computer in the main as a source of entertainment. Theoretically justified, that for development of subjectivity students, who are keen on computer games, special importance is attracting them to the creation of computer educational games in a special programming environment, private pedagogical assistance in accordance with their peculiarities in the formation of subjectivity, the problems of the destructive impact of computer games.